If you are new to the NeuroMaker Hand 2.0 coding, this is the perfect project to get started!
Welcome to an exciting project where you'll dive into the world of coding with the Neuro Maker! We'll be using the Neuro Maker how-to-program guide to create a fun and interactive project with the Neuro Maker Hand.
In this project, you'll discover the magic of block-based coding, learn how to choose a random number, and work with variables. It's the starting point for anyone new to coding and is designed to be beginner-friendly. Plus, it's just the first of many foundation projects, so there's plenty more to explore and learn after this. Let's get started and have some fun coding!
Project Duration:
90 minutes
Group:
2-3 students per team
Necessary Supplies
NeuroMaker Hand
Laptops or tablets for programming
Pre-check Items
Ensure the NeuroMaker Hand 2.0 is assembled
Complete the "Programming the NeuroMaker Hand" training with coding environment fully set up.
Learning Goals
Learn how to program the NeuroMaker Hand by using random number generation to simulate the random element of the rock-paper-scissors game
Strengthen problem-solving abilities through programming robotics, and game development