3 Mind-Bending Games Using the IR Remote
- NeuroMaker STEM

- Mar 2
- 1 min read
In this lesson, we’ll turn something very simple — three saved finger movements — into something strategic, competitive, and fun.
Can your team remember what each button does?
Can you guide a friend through a maze using only finger signs?
Can you make 15 with just the numbers you programmed?
Using the IR mode on your NeuroMaker Hand 2.0, and just three buttons on your remote controller (Func1, Func2, Func3), we’ll build a series of high-energy team activities that blend logic, movement memory, math, direction, and creativity!
Project Duration
Approximately 90 minutes
Group Size
2–3 students per team
Learning Objectives
Practice using a remote controller in IR mode to trigger basic finger movements
Improve your team communication and collaboration
Strengthen non-verbal expression and interpretation
Develop logical thinking and basic math problem-solving
Enhance your memorization and quick-recall skills
Project in Spanish (Coming Soon)



