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3 Mind-Bending Games Using the IR Remote

  • Writer: NeuroMaker STEM
    NeuroMaker STEM
  • Mar 2
  • 1 min read

In this lesson, we’ll turn something very simple — three saved finger movements — into something strategic, competitive, and fun.

  • Can your team remember what each button does?

  • Can you guide a friend through a maze using only finger signs?

  • Can you make 15 with just the numbers you programmed?

Using the IR mode on your NeuroMaker Hand 2.0, and just three buttons on your remote controller (Func1, Func2, Func3), we’ll build a series of high-energy team activities that blend logic, movement memory, math, direction, and creativity!


Project Duration

Approximately 90 minutes 


Group Size

2–3 students per team


Learning Objectives

  • Practice using a remote controller in IR mode to trigger basic finger movements

  • Improve your team communication and collaboration

  • Strengthen non-verbal expression and interpretation

  • Develop logical thinking and basic math problem-solving

  • Enhance your memorization and quick-recall skills



Project in Spanish (Coming Soon)


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