top of page
iF design award logo.

NeuroMaker BioSensor Kit

AI-Powered BioSensors from Real Prosthetic Hands, Now Available for Students to Build, Code and Learn. 

Empower Students to Create Prosthetics that are Smart, Intuitive, and Incredibly Versatile. 

Plug-and-play sensors deliver muscle signal measurement, motion tracking, and environmental detection for color, objects, temperature, and beyond.  Ready-to-use yet programmable for various tasks.

A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
A BioSensor Module.
An EMG sensor.
A BioSensor Module.

Electromyography (EMG) sensors detect electrical activity produced by muscle contractions.

 

When integrated into prosthetic hands, these sensors translate the user's muscular movements into signals that control the prosthetic's movements, allowing for more natural and intuitive hand functions, and achieve remarkable levels of dexterity and responsiveness. 

We're bringing this technology from our real prosthesis straight into the classroom. Now, students have the unparalleled opportunity to engage with, code, and recreate using the exact industry-grade electrodes that make these life-changing prosthetics possible. 

Student-Oriented Projects

Interactive, hands-on project series designed to engage students in collaborative learning environments. Teams work together through a series of progressive stages—from assembly and coding to creative problem-solving and a final capstone design challenge. With minimal direct instruction, educators serve only as facilitators, while students explore, experiment, and evolve their ideas into tangible, helpful tools for those in need. 

Sample Project

Building a Gesture Tracking Glove

Using 5 flex sensors from the BioSensor Kit, students build a gesture tracking glove that controls the prosthetic hand. 

BIoSensors-2.gif
A dark background with BioSensors.

Ready to Go

Fully Programmable

Use It Anywhere

Seamlessly integrate with the NeuroMaker Hand 2.0 with immediate functionality straight out of the box. Without the need for any programming, you can effortlessly connect up to six sensors at once. 

Dive deeper into customization by programming the BioSensors using Blocks or Arduino C. This flexibility allows you to explore innovative and powerful functions, tailoring the BioSensors to your specific project needs.

Connect and program the BioSensors from virtually anywhere. Use your own device along with jumper cables to bring your ideas to life, regardless of hardware types and programming languages. Your creativity knows no bounds.

A NeuroMaker Hand Maker Edition.

Backward Compatible with the NeuroMaker HAND Maker Edition

Most BioSensors can be used with the Maker Edition HAND to enhance your existing curriculum. Simply connect using the  jumper cables provided with our programming extensions. 

8778df071103d2d557a8a4333a82930e.png

The NeuroMaker Creative Challenge

The NeuroMaker Creative Challenge is an annual, open design competition for middle and high school students around the world in order to create real-wrold solutions via the connections between Brain-Computer Interface, Artificial Intelligence, programming and more.

USD $1,200

First Place Award 

Free

to Enter 

300+

Schools in North America

bottom of page