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  • Writer's pictureNeuroMaker STEM

RoboPuppet: Automated Performer Show

Updated: 2 days ago

Embark on an exciting journey into the realm of puppetry and technology with our "Puppet Performer" project! This creative endeavor merges the enchanting world of puppet shows with the innovative capabilities of the NeuroMaker Hand 2.0 and BioSensor Kit. Students will work in teams to design and animate glove puppets, using software programming and flex sensors to bring their characters to life. Through this project, students will explore the mechanics of gesture control, develop engineering skills, and reinterpret classic literature in a fun and educational performance. Perfect for middle school students, this project offers a hands-on experience at the intersection of storytelling, technology, and engineering.


Project Duration: 150 Minutes 


Group: 2-3 students per team 


Necessary supplies: 

  • NeuroMaker Hand 2.0 & NeuroMaker BioSensor Kit

  • Ready-made puppets or tools to make puppets  (scissors, fabrics, needles, threads, puppet heads and hands, makers, and A4 papers) 


Pre-check items: 

  • Complete the Hand Module 1- Hand Assembly

  • Complete the Sensor Module 1- Gesture Detection Glove- Part 1

Learning Goals:

  • Develop glove puppets adapted to neuromaker (NM) machine hands.

  • Implement remote, software programming, or flex sensors to manage the puppets' movements.

  • Engineer various puppet gestures suitable for narrative purposes or entertainment.

  • Perform a puppet show operated by an NM machine hand.



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