Biotech and Biomedical Exploration
Overview and Time Arrangement
Within the Biotech and Biomedical Exploration Module, students are provided with content knowledge surrounding real life relevant Biotechnology concepts and progress to their own design of a new Biomedical product. Sustained inquiry through multiple interdisciplinary lessons provide additional levels of details to abstract concepts in assisting other humans through technology. Students perform their own research and collect their own data to support their own collaborative solutions to real world issues they investigate with their classmates. Students are encouraged to think of themselves as multi-disciplined innovators solving a human centric biomedical problem. Content knowledge spans across biomechanics, brain machine interfaces, prosthetics and more.
This module is separated into 8 different lessons of approximately 50 minutes each. Lessons one through six each investigate different content elements with relevant tactile activities with built STEM kits. Lessons seven and eight lead students through a workshop and presentation activity to implement the skills and content knowledge they have acquired. Lessons seven and eight can be expanded at the discretion of the educator.
Note: Full use of the Biotech and Biomedical Exploration module requires additional classroom materials such as cloth, safety pins, scissors, masking tape, string, cardstock and extra paper. Lessons four and six require additional materials while lessons seven and eight may or may not have additional items available at the discretion of the educator.
- What biomedical issues do humans face and how can they be solved through technology?
- How do I identify solutions to a real world problem and how do I evaluate its effectiveness?
- How do I create a solution to an issue and gain support through other’s cooperation?
By the end of this module, students should be able to identify, research, design, create, test and present their own solution to a real world biomedical issue of their choice using their hardware. Students should understand that different biomedical technologies are available to solve different issues and that many can be prototyped and approached through tools and skills accessible to them in their educational and future career experience.
- Lectures 8
- Quizzes 0
- Skill level Grades 6-12
- Language English
- Students 54
- Assessments Yes
- Lesson 1: Introduction to Neuroscience
- Lesson 2: Body Systems and the Human Hand
- Lesson 3: Brain Machine Interface
- Lesson 4: Biomedical Technology
- Lesson 5: Prosthetics Technology
- Lesson 6: Prosthetics and Human Grip
- Lesson 7: Biomedical Engineering Workshop
- Lesson 8: Biomedical Engineering Product Presentation